Fallout New Vegas
Fix v1.0 by Flint Eastwood
- dynamic Crosshair- Water shader fixed
- sky depth fixed (moon, sun, stars clouds)
- Convergence presets for PIP-boy,Terminal and VATS
Download:
FoNV_3DVisionFix_v1_0.7z
Installation:
-Be sure, you updated the game to the latest version.
-copy all files from the '1st_person' folder to your 'Fallout New Vegas' folder if you like to play in 1st person view
-otherwise use the '3rd_person' folder, if you like to play in 3rd person view - higher convergence (can be buggy with crosshair calculation, as character shows up in depth map)
-To get the dynamic crosshair working you need to install and enable a DOF-mod like 'PyDOF'(included).
Hidden Pip Boy In Fallout New Vegas Mod
-copy the 'pyDoF.esp' to the '..Fallout New VegasData' folder
-enable the 'pyDoF.esp' in the FalloutNVLauncher under 'Data Files'
-you need to set 'bInvalidateOlderFiles=1' in your 'Fallout.ini'
-enable DOF in the Pip-boy Apparel menu under 'DOF options'
-If you load an older savegame, you have to enable DOF in the Pip-boy Apparel menu again.
This is needed to get the DepthMap working all the time.
I disabled DOF in the shader so you don't need to care about the unsharpness.
Tested with the steam-version of the game.
Have some fun :)
Discussion-thread on Nvidia forums: 3d-vision/fallout-3-goty-shaderhacking
Keys:
P - Toggles DOF on/off
O - Toggles HUD depth
RMB - used to set a separate Convergence for aiming too (maybe useable for an iron sight mod?)
Known Issues:
-some distant shadow cutoff (barely visible)
-bad performance (around 20fps) in some places (related to 3DVision CPU bug)
-not working with font-changing mods (DarnifiedUI)
History:
3DvisionFix v1.0:
- sky depth fixed (moon, sun, stars clouds)
- dynamic crosshair
- convergence presets for PIPboy,Terminal and VATS
- fixed the water
For the Vault-Tec Corporation mascot sometimes erroneously called 'Pip-Boy', see Vault Boy. |
This is a lore summary, presenting intradiegetic or in-universe information about the subject. For game characteristics and similar data, consult the table on the right. |
|
The RobCo Pip-Boy is the ultimate in personal computing devices.
This book concentrates on where and how an edit is made and teaches you how to answer the simple question: 'What do I need to do in order to make a good edit between two shots?' The grammar of film pdf. This book shows you in no uncertain terms (independently of software) what you absolutely need to know to edit your video production. Whether you are just learning how to edit or you need a refresher, this book gives you a basic toolkit to understand the basic terms and the common practices of editing to help create a coherent and meaningful story or visual presentation.
”— Fallout 4 loading screen hintsThe RobCo PIP-Boy (Personal Information Processor) is an electronic device manufactured by RobCo Industries.
- 2Variants
- 3Gallery
Specifications[edit | edit source]
Using ultra-modern, super-deluxe resolution graphics in conjunction with its capability to store and transfer large amounts of information makes it the obvious choice for the wandering explorer, whether it be the out-on-his-own newbie or the all-around survivalist expert.
Fallout New Vegas Walkthrough
Pip-Boys were standard equipment issued to all Vault-Tec Corporationvaults.[1] Some Vaults received newer models of the device, while others got older versions. The company mascot who shows in images which illustrate all of the characteristics of the SPECIAL character system (perks, traits, statistics, et cetera) is often incorrectly called 'Pipboy' (even in Fallout Tactics). His real name is Vault Boy.
Variants[edit | edit source]
Pip-Boy 1.0[edit | edit source]
A PIP-Boy 1.0
Fallout New Vegas Mods
The Pip-Boy 1.0 is the earliest known functioning model of the Personal Information Processor. It displayed information on a monochrome screen, but it is unknown what functions it was capable of performing. Although designed to be worn on the arm, it lacked an outer casing to protect its components and was significantly bulkier compared to subsequent Pip-Boy models.
Pip-Boy 2000[edit | edit source]
A PIP-Boy 2000
Fallout, Fallout 2, Fallout Tactics
The Pip-Boy 2000 displays information on a black, 5' x 3', monochrome screen. It can record sound and video footage for later playback. Using a simple but elegant form of sonar and satellite tracking (where available), this model can map out areas where its user travels. Though input is slow, a user can also hand-enter and edit text messages on their Pip-Boy 2000s. The Pip-Boy 2000 was worn on the users wrist[2]. These models were, among others, owned by the Vault Dweller and Chosen One. A modified model was used by the Eastern Brotherhood of Steel.
Pip-Boy 2000 Mark VI[edit | edit source]
A PIP-Boy 2000
A developmental version of the Pip-Boy 2000, mounted on the forearm and representing a step forward in the development of more ergonomic versions of RobCo's flagship personal computing product. The Mark VI was given to the Residents of Vault 76 who would repopulate Appalachia 25 years after the Great War. Unlike previous versions of the Pip-Boy 2000, the Mark VI is without a real-time mapping feature.[3] But makes up for the lack of mapping with additional features that would be common in future Pip-Boy models like user status tracking, a radio, Geiger Counter, an advanced compass that could display notable locations and nearby persons and creatures, lighting functionality for dark areas, and inventory management.
Pip-Boy 3000[edit | edit source]
A PIP-Boy 3000
Fallout 3, Fallout: New Vegas
The 3000 model, like the 2000 model, displays its information on a black, monochrome screen. Like the 2000 model, it is capable of keeping tabs on the users health condition, mapping out areas, and taking and storing notes. Unlike its predecessor though, it also comes with added features, such a built-in radio, Geiger Counter and Pip-Boy light, used to illuminate dark areas.[4] Idm cracker tool free download. There are several models of Pip-Boy 3000 that are designated by letter, i.e. Pip-Boy 3000A.[5] which keep a similar appearance but contain different hardware. The major difference from the 2000 model is its need to be worn as a gauntlet, which seals with a biometric lock[6] the 3000A is locked with bolts and can be removed wholesale, replaced, or temporarily displaced to allow for clothing to pass under it.[7]
In Fallout: New Vegas, the Courier is provided a Pip-Boy 3000 by Doc Mitchell, a former vault dweller.
Pip-Boy 3000 Mark IV[edit | edit source]
A PIP-Boy 3000 Mark IV
The fourth iteration of the 3000 model was designed solely for distribution by the Vault-Tec Corporation rather than being openly sold on the normal civilian market.[8] Unlike earlier models, it is attached to the forearm with a latch on the bottom, rather than a bolt lock. All perks, statistics, et cetera have moving images. The three tabs from the 3000A model have been expanded to five tabs, separating the Map and Radio tabs from the Data tab. The Mark IV model also is capable of playing game cartridges. Certain vault doors (such as those of Vault 81 and Vault 111) require a Pip-Boy 3000 Mk IV interface to operate.
Pimp-Boy 3 Billion[edit | edit source]
A 'Pimp'-Boy 3 'Billion'
A modification of the standard Pip Boy 3000, this extravagant solid gold model is encrusted with diamonds. It can be obtained from Mick at Mick & Ralph's in Freeside, after you complete the Omertasquests and get them to buy weapons from Mick once more. This is his reward to the Courier, but he will switch between the two at the Courier's request. The 'Wild Wasteland' trait causes disco music to play whenever it is equipped (the first time and every time you switch back from the original model).
PIP-Pad[edit | edit source]
The following is based on Project V13 and has not been confirmed by canon sources. |
PIP-Pad
The PIP-Pad is an experimental tablet-sized version of the Pip-Boy series, mainly for reading high concentrations of text and viewing high-resolution graphics. A cache of these devices was discovered after the Great War in an old RobCo Industries warehouse by the staff of The Armageddon Rag. There are some known bugs with the text processor, and users may occasionally see some strange characters.
Lil' Pip 3000[edit | edit source]
The following is based on Van Buren and has not been confirmed by canon sources. |
Lil' Pip 3000
A miniature version of the 3000 series exists, appropriately called the Lil' Pip 3000. It was to be featured in Van Buren.
Super PIP Boy[edit | edit source]
The following is based on Van Buren and has not been confirmed by canon sources. |
A variant of the Pip-Boy with a built-in health monitor, motion sensor, and a unique program creating and editing tool. It was designed and worn by Victor Presper.
Gallery[edit | edit source]
Concept art[edit | edit source]
- Fallout 4 Pip-Boy concept art
Appearances[edit | edit source]
The player characters in Fallout, Fallout 2, Fallout 3, Fallout Tactics, Fallout: New Vegas, Fallout 4, and Fallout 76 are all equipped with different versions of Pip-Boys. Multiple characters in Van Buren were to wear Pip-Boys as well.
Behind the scenes[edit | edit source]
- A Pip-Boy was included as a promotional item in Team Fortress 2.
References
- ↑Vault-Tec Workshop loading screen hints: 'In the years before the war, RobCo and Vault-Tec forged a powerful corporate alliance. Residents of Vault-Tec's Vaults would each be provided with a RobCo Pip-Boy personal computer, a device which made extensive use of the popular 'Vault Boy' mascot.'
- ↑Vault Dweller's Survival Guide p.4–20—4–21: 'ROBCO PIPBOY 2000
To help Vault Dwellers record information (and information is extremely valuable, in fact, it might be the most valuable weapon we have against the end of civilization, so pay attention!), Vault-Tec has selected the RobCo Industries RobCo PIPBoy 2000 as the Personal Information Processor of choice for its Vault Dwellers.
The RobCo PIPBoy 2000 (hereafter called the PIPBoy), is a handy device that you wear on your wrist. It’s small, especially by today’s standards, and it will store a goodly amount of information for you. And using modern super-deluxe resolution graphics to boot!' - ↑In-game, no local maps and the use of the Vault-Tec Appalachia paper map.
- ↑Fallout 4 loading screen hints: 'Press and hold the Pip-Boy button to turn on its light and illuminate dark areas.'
- ↑The Lone Wanderer: 'Wally said my Pip-Boy was a piece of junk!'
Stanley Armstrong: ' Solid as a vault, they are. And I fixed her up myself. Shouldn't need to open her up again for a decade or two.'
The Lone Wanderer: 'It's all right. Seems kind of old, though.'
Stanley Armstrong: ' That one I've been saving just for you, though. The A series is a bit heavier than some of the fancier models, but it won't let you down. '
(Stanley Armstrong's dialogue) - ↑The Lone Wanderer: 'I hate it. How do I get it off?'
Stanley Armstrong: '
(Stanley Armstrong's dialogue) - ↑However, this portrayal is notoriously inconsistent (not to mention illogical), as clothing in Fallout 3 is depicted as fitting under the PIP-Boy, with sleeves coming out on the other sides, while in New Vegas this issue is not mentioned at all. The Courier receives Doc Mitchell's old PIP-Boy and can freely switch between the regular and the Pimp-Boy 3 Billion version; the 3 Billion also appears loose on the player's arm. Ricky in Honest Hearts wears a PIP-Boy 3000 that he claims to have found, though he doesn't mention the biometric lock though his PIP-Boy is revealed to be broken. Notably, the intro for the PIP-Boy concept art section in The Art of Fallout 3 says that the 3000 model is fastened with bolts rather than a biometric lock.
- ↑File:Fallout4 PIPBoy Edition ESRB 1434323636.jpg: 'PIP-Boy Model 3000 Mk IV
Manufactured by RobCo Industries for Distribution by Vault-Tec Corp
NOT FOR CIVILIAN USE'
Retrieved from 'https://fallout.gamepedia.com/index.php?title=Pip-Boy&oldid=2131525'
About this mod
The successor of the rugged Pip-Boy 2000 (as seen in Fallout 1 & 2) and the predecessor to the more recent arm-mounted Pip-Boy 3000. This is the Pip-Boy 2500.
Mods requiring this file
Mod name | Notes |
---|---|
Nuka Pipboy | |
Pip-Boy 2500 Komeiji Koishi background | you can't have a pip-boy 2500 background if you dont have a pip-boy 2500 |
Pip-boy 2500 toothless background | |
PM's HD Pip-Boy 2500 - Minimod | |
Worn N Damaged Pipboy 2500 |
Author's instructions
Please contact the authors of this mod before you repackage any part of this mod.
Texture/skin edits are allowed. If you release a texture/skin edit, please include just your modified textures in your release and link back to this mod. I urge texture artists/modifiers to use the LATEST RELEASE OF THE SKIN if you plan on using the original texture as a base.
Texture/skin edits are allowed. If you release a texture/skin edit, please include just your modified textures in your release and link back to this mod. I urge texture artists/modifiers to use the LATEST RELEASE OF THE SKIN if you plan on using the original texture as a base.
File credits
Model: EdisLeado
UV Map: Arenovalis/Millenia, EdisLeado (edits)
Textures: EdisLeado
Rigging & Animations: AlexScorpion, EdisLeado (rigging edits)
SFX: Weijeisen
Scripting: Brianide, EdisLeado (edits)
Special thanks to Vivanto and Antistar for their contributions to getting controllers to work with this mod and fixing the armour repair glitch, respectively.
Also, big thanks to Aanderz for fixing a bunch of things, such as the Pip-Boy light bug and button glowing bug, and so on. The full list of fixes (and known issues) can be found here: http://www.newvegasnexus.com/downloads/file.php?id=44400. The linked mod's fixes are integrated into the Pip-Boy 2500 mod. Great work and thanks again!
UV Map: Arenovalis/Millenia, EdisLeado (edits)
Textures: EdisLeado
Rigging & Animations: AlexScorpion, EdisLeado (rigging edits)
SFX: Weijeisen
Scripting: Brianide, EdisLeado (edits)
Special thanks to Vivanto and Antistar for their contributions to getting controllers to work with this mod and fixing the armour repair glitch, respectively.
Also, big thanks to Aanderz for fixing a bunch of things, such as the Pip-Boy light bug and button glowing bug, and so on. The full list of fixes (and known issues) can be found here: http://www.newvegasnexus.com/downloads/file.php?id=44400. The linked mod's fixes are integrated into the Pip-Boy 2500 mod. Great work and thanks again!
Donation Points system
This mod is opted-in to receive Donation Points
Version 12
- Adjusted Stats/Item/Data wire colours, holotape flaps, and 'danger strips' to be more saturated.
- Adjusted glow maps for surface behind bulbs.
- Adjusted specular maps.
- Button glow colour and brightness corrected. Deeper red more reminiscent of original Pip-Boy 2000 button colour.
- Proper normal maps introduced.
- Fixed that stupid corrupted triangle that was previously under the Stats/Item/Data wires.
- Some EditorID revisions.
- Modified some entries in the Pip-Boy 2500 configuration tool menu.
- Default setting for FOV has been set to 42, so for most resolutions, there'll be no need to set the FOV to another value.
- Adjusted UV map and modified texture to minimize stretching on lower lip of screen frame.